
Get Lamp: The Text Adventure Documentary
Jason Scott, the archivist behind textfiles.com, talks about making Get Lamp, his documentary on the rise and fall of text adventure games, and the talk includes a screening of part of the film. Scott traces the genre back to university mainframes and engineering labs in the late 1970s, where games like Adventure and Zork used nothing but printed text to describe rooms, puzzles, and monsters, running on hardware with no graphics to spare. He explains why he chased down the original programmers for interviews rather than relying on nostalgia alone, the same approach he used for his earlier eight-episode series on bulletin board systems. Scott also describes the strange devotion these games inspired, joking that decades later he still can't explain why the rod scares the bird in one classic puzzle. The talk sits between film history and oral history, treating a commercially dead genre as a serious subject worth documenting before the people who built it are gone.