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The History of Grand Theft Auto
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The History of Grand Theft Auto

49 MIN · EN · STATUS: [ STREAMING ]
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Grand Theft Auto starts in 1997 as a top-down crime game controversial enough to draw parliamentary attention in Britain, and this rundown from GamerSpawn traces how it became one of gaming's dominant franchises. It moves title by title: the original and its London 1969 spinoff, the tonal shift of Grand Theft Auto 2, the jump to full 3D city streets in Grand Theft Auto III, and the genre-defining open worlds of Vice City and San Andreas. Handheld detours get their due too, with Liberty City Stories and Vice City Stories, before the film reaches the PlayStation 3 and Xbox 360 era: Grand Theft Auto IV and its expansions The Lost and Damned and The Ballad of Gay Tony, the DS entry Chinatown Wars, and finally Grand Theft Auto V. Each section pairs box art and gameplay footage with a plain account of what changed between installments, from map size to character switching to the studio's growing ambitions. The result reads as a release-by-release chronicle of a franchise built on pushing what an open city could contain.