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MIT MIT-OCW

Learn to Build Your Own Videogame with the Unity Game Engine and Microsoft Kinect

LEVEL: INTRODUCTORY · LICENSE: CC BY-NC-SA 4.0 · STATUS: [ FREE ]
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A 9-day hands-on workshop from MIT's Independent Activities Period on designing, building, and publishing simple educational videogames. No prior programming or game design experience is required. Students work with the Unity game engine, use GitHub for collaborative software development, and handle gesture input through the Microsoft Kinect sensor. The course also covers basic 3D digital object creation, videogame design principles, and managing a small development team. Beginners get grounded in the fundamentals while more experienced students are pushed toward additional technical challenges. Materials come from MIT OpenCourseWare and include the workshop's project-based structure, though as a short intensive term course it emphasizes rapid, applied skill building over extended theory. Suited to anyone curious about game development tools rather than a deep computer science curriculum.